Can you make it through another day?

More About The Game...

Environment

Just a small, 1 square kilometer, map for now while I work out all the bugs and add more intractable content going.

The final release will have several diverse levels ranging in size and content. New levels will be larger (5 to 10 kilometers on a side) and cover a wide range of terrains (e.g. city, desert, arctic, undersea, space, etc.). The plan is to release the main game with one main level (similar to what you see now) with periodic updates containing new environments, with their own specific problems, for you to explore and overcome.

Basically the same map with surrounding hills
added and a whole new environmental look.

Player Control

The simulation can only be controlled via keyboard and mouse currently but I plan on adding in game controllers very soon. Additional keyboard commands are provided to allow you to adjust/mute the in-game sound.

Future Development

  • Fully randomized weather system.
  • Creation of all new craftable items.
  • Additional zombies types and other NPCs
  • Additional sound bytes and triggered effects.
  • Multiple new zombie sounds (not just 'Brains').
  • Refinement of all buildings and other details throughout map.
  • Underground bunkers, sever systems, and more creepy areas for you to explore.
  • Dynamic 'Mission' system that will periodically give you tasks to accomplish.

Downloads...

PC Versions

Zip file - 64 Bit (425 mb)

Donations

As with any game development everything takes time and money, which are the same things of course. So if you like what I'm doing here and want to support the further development of this project them please show your support by donating whatever you thing you can afford.

About 'DiGiaCom' Technologies...

I've been involved in gaming for over 30+ years now and have been working with computers and developing various applications for about the same amount of time. Today, I'm working for a prominent company developing high-end database management applications for major US companies, State & Local Police, as well as the US Military. In my free time I'm working hard at game development using Unity 3D and I'm fully licensed for versions 4 & 5.

My goal is to create games that are intuitive and easy to play, especially for people who may not have extensive computer gaming experience. I'm sure that once you start playing my games you'll encounter hours of enjoyment, you'll also find they exceed what you would expect from most products in the same price range.

Thank you for your interest in my games … I'm sure that you will enjoy using it!

TTFN - DJ

DiGiaCom Technologies, Inc.


If you have any questions, advice, or other information related to this game or any of our projects you can email me at website@digiacom.com.