Here are a few of the games I'm currently working on...


Apocalyptic

This game is built from the UnitZ UNET development asset with a lot of bug-fixes, improvements and additions. Set in a post apocalyptic world, without power or running water, you find yourself alone in a hostile environment. Find resources, build your base, run missions, kill zombies & other players, and just stay alive as long as you can.

Apocalyptic II

This game is also built from another UnitZ development asset with a lot of bug-fixes, improvements and additions. The default mission is set on a small island where you can battle it out with up to 10 AI opponents. It provides three game modes: Battleground ... where players spawn into a 30 second equipment phase and are then air dropped onto a small island, Red vs. Blue ... is a small map where you defend your base against the opposing forces, and Sandbox ... is similar battleground but takes place in a larger woodes area.
 

DSRSV

This simulation is based on near future Deep Sea Reconnaissance/Salvage Vehicles (DSR/SV) from a pilot's point of view. A generic undersea environment is provided for the player to explore and recover salvageable objects that range from abandoned cars and shipping containers all the way up to large aircraft crash sites with wreckage and active Flight Data Recorder (FDR). Money is awarded to the player when the salvageable object reaches the surface for collection collected. When your power runs out the simulation is over and your ballast is released returning you to the surface.

The Overlook Maze

The Shining is a 1980 British-American psychological horror film produced and directed by Stanley Kubrick, co-written with novelist Diane Johnson, and starring Jack Nicholson, Shelley Duvall, Danny Lloyd, and Scatman Crothers. How quickly can you find the center and then get back to the entrance? While exploring the maze you'll can enjoy the movie's soundtrack along with some of the more familiar dialog sound bytes from the film. The only objectives are to enjoy the maze.

About 'DiGiaCom' Technologies...

I've been involved in gaming for over 30+ years now and have been working with computers and developing various applications for about the same amount of time. Today, I'm working for a prominent company developing high-end database management applications for major US companies, State & Local Police, as well as the US Military. In my free time I'm working hard at game development using Unity 3D and I'm fully licensed for versions 4 & 5.

My goal is to create games that are intuitive and easy to play, especially for people who may not have extensive computer gaming experience. I'm sure that once you start playing my games you'll encounter hours of enjoyment, you'll also find they exceed what you would expect from most products in the same price range.

Thank you for your interest in my games … I'm sure that you will enjoy using it!

TTFN - DJ

DiGiaCom Technologies, Inc.


If you have any questions, advice, or other information related to this game or any of our projects you can email me at website@digiacom.com.
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